INFO: Time for setup and init of GL element no. 0: 24 ms.
INFO: activate ViewpointBindable null/defaultX3DViewpointNode
INFO: register ViewpointBindable null/defaultX3DViewpointNode
INFO: create new Viewpoint for X3DViewpointNode-stack
INFO: activate BackgroundBindable null/defaultX3DBackgroundNode
INFO: register BackgroundBindable null/defaultX3DBackgroundNode
INFO: create new Background for X3DBackgroundNode-stack
INFO: System ready.
INFO: activate NavigationInfoBindable null/defaultX3DNavigationInfoNode
INFO: register NavigationInfoBindable null/defaultX3DNavigationInfoNode
INFO: NavType: undefined
INFO: Switch to examine mode.
INFO: create new NavigationInfo for X3DNavigationInfoNode-stack
INFO: activate EnvironmentBindable null/defaultX3DEnvironmentNode
INFO: register EnvironmentBindable null/defaultX3DEnvironmentNode
INFO: create new Environment for X3DEnvironmentNode-stack
INFO: setBaseURL:
INFO: webgl2 context found
Vendor: WebKit Google Inc. (Google), Renderer: WebKit WebGL ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (LLVM 10.0.0) (0x0000C0DE)), SwiftShader driver), Version: WebGL 2.0 (OpenGL ES 3.0 Chromium), ShadingLangV.: WebGL GLSL ES 3.00 (OpenGL ES GLSL ES 3.0 Chromium), MSAA samples: 4
Extensions: EXT_clip_control, EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_conservative_depth, EXT_depth_clamp, EXT_float_blend, EXT_polygon_offset_clamp, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_mirror_clamp_to_edge, EXT_texture_norm16, NV_shader_noperspective_interpolation, OES_draw_buffers_indexed, OES_sample_variables, OES_shader_multisample_interpolation, OES_texture_float_linear, OVR_multiview2, WEBGL_clip_cull_distance, WEBGL_compressed_texture_astc, WEBGL_compressed_texture_etc, WEBGL_compressed_texture_etc1, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, WEBGL_polygon_mode, WEBGL_stencil_texturing
INFO: Initializing X3DCanvas for [x3dom-1743517531093-canvas]
INFO: Creating canvas for (X)3D element...
INFO: Found 1 X3D and nodes...
INFO: X3DOM 1.8.3, Build: 7482, Revison: 03da6d38708e4eafc94c2305fdc175312a880321, Date: Tue Aug 1 11:18:17 2023 +0200
Comments
Animate
It is now easy to make things move in VRMath2. Why not try the SPIN command to make the Earth and Moon move?
Scale
Just a thought that you may look at the real data and try to produce a scaled model.
http://solarsystem.nasa.gov/planets/profile.cfm?Display=Facts&Object=Moon
This could be complex and difficult. If so, post questions in the forum to get help.
Like it +1
Like it & love it.
Could the Moon have an image texture too?
Nice work
nice work, since your still learning 3d shapes mabey check andy's tables or my scaleable table, but nice work for your first try