Interaction

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The interaction information below is from http://www.x3dom.org/?page_id=293

Camera navigation

The current WebGL/JS implementation of X3DOM provides, as every X3D-runtime, some generic interaction and navigation methods. Interactive objects will be handled by HTML-Like events. Navigation can be user-defined or controlled by specific predefined modes.

Examine Mode (activate with key ‘e’):

Button Function
Left Button / Left Button + Shift Rotate
Mid Button / Left Button + Ctl Pan
Right Button / Wheel / Left Button + Alt Zoom
Left double click Set center of rotation

Walk Mode (activate with key ‘w’):

Button Function
Left Button Move forward
Right Button Move backward

Fly Mode (activate with key ‘f’):

Button Function
Left Button Move forward
Right Button Move backward

Look at (activate with key ‘l’):

Button Function
Left Button Move closer
Right Button Move back

Non-interactive camera movement

Key Function
r reset view
a show all
u upright

Other function keys

Key Function
+ double navigation speed
- half navigation speed

You can try the interaction in the 3D world (Earth in space) below.


If you can't see the Earth in 3D space, please check out the system requirements page