cross product
multiplication of vectors
cross product
work in progress...
The cross product or vector product of two vectors in 3D space results in a vector which is perpendicular to both and therefore normal to the plane containing them.
for details on how to calculate the cross product please see
http://en.wikipedia.org/wiki/Cross_product
to create a procedure for this,
TO CROSSAB :X1 :Y1 :Z1 :X2 :Y2 :Z2 EAST :Y1*:Z2-:Z1*:Y2 UP :Z1*:X2-:X1*:Z2 SOUTH :X1*:Y2-:Y1*:X2 MAKE "C POS PD SETPOS :C PU END
for teaching purposes, it may be useful to show the original vectors as well as the resultant cross product
File: cross_product.logo
it may also be useful to show the plane on which the original vectors are found...
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