Visualisation

aplesch's picture

smoother gears

smoother tooth

Trying to get a smoother appearance for the curved gear teeth involves lessons both in logo programming and in the underlying 3d display technology.

aplesch's picture

3d involute gears

3d gears

As an update to the 2d involute (curved teeth) gears, I modified the program to produce 3d (extruded) gears. This required a change in drawing tactics.

Andy's picture

Palm Tree Leaf

Palm tree leaf

Outsite my office window, there are many palm trees. I thought about making one so it may be reused later to make a full tree.

aplesch's picture

circle involute

As part of a project to make a nice gear mesh with logo, I wondered how to generate the involute of a circle.

Andy's picture

Ripple wave

Ripple test

This is my first water ripple experiment. I found a function on Youtube and had a quick experiment. The ripple effect is not perfect but could be a good start for whoever is interested to refine it.

Andy's picture

Interactive Earth Cross Section

Earth Cross Section 2

This is a slightly improve Earth Cross Section model of the previous one, with added animation and some interaction. Previously, the focus was on using VRMath2 Editor to construct the model. This time, the focus is on the learning about the Earth's geo structure. This is one of the main purpose of VRMath2 as a learning community for all to create, share, discuss and learn.

Andy's picture

Earth Cross Section

Earth Cross Section

In the X3DOM mailing list, there was a discussion about constructing solid geometry. One application of solid geometry is to model the cross section of Earth. Unfortunately, solid geometry is not supported in X3DOM. However, the cross section can be achieved by using other geometry available in X3DOM. Here is an example.

Andy's picture

3D function with ElevationGrid

3D function

I have been thinking about 3D graphing using ElevationGrid for a while and finally got time to demonstrate here. Previously, I have blogged about 3D plotting and ElevationGrid, This blog is simply taking the same maths function f(x,z) = x*z^3-z*x^3 in the 3D plotting blog and apply to the ElevationGrid object.

Andy's picture

Helium atom

Helium atom

Since version 0.9.1 of VRMath2 Editor, animation has become quite easy. I have previously made a hydrogen atom and now I can't resist to create the second one in the periodic table, the helium atom.

Andy's picture

Hydrogen atom

Hydrogen atom

I have been contemplating the animation framework and recently implemented a SPIN command to make spin animation easy for even young children. In order to show how to spin objects, I have created this hydrogen atom simulation to demonstrate the SPIN and a few new commands.