Quite a few geometry software can produce complicated geometrical objects. The Platonic solids and Archimedian solids for example, can be produced using dynamic geometry systems (DGS). If so, the process would be brilliant but complicated ways of formal Euclidean reasoning. In VRMath2, similar reasoning may be used, but because it has a Logo programming or turtle geometry capability, most of these complicated geometrical solids can actually be constructed by moving locations and turning directions.